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Game Design

Three-year Undergraduate Degree
Start date

Enroll by
Attendance

Monday to Friday

Degree and certificates obtained

Professional one-year Diploma awarded by Quasar Institute for Advanced Design

Software Certificates

Game Design

Game Design

Three-year Undergraduate Degree
Game Design
Start date

Enroll by
Attendance

Monday to Friday

Degree and certificates obtained

Professional one-year Diploma awarded by Quasar Institute for Advanced Design

Software Certificates

The Game Design Professional Course offers a complete training in the game development sector, from programming to concept creation (characters, creatures, environment), from graphic development in 2D and 3D up to the final stages of development through game engines.

The Game Design course is much more than a training program! At the end of the course, Quasar Entertainment gives students all the necessary resources to develop an actual game each academical year, thus ensuring real jobs opportunities in the field. The professors will tutor the students through the process, and Quasar will support them in all their productive needs, from networking to publication.

WHO IS IT FOR

The program is open to anyone who wishes to delve into the game development field. It is a complete training path that starts from the basics and reaches the realization of a real videogame.

The course is aimed at high school graduates from all types of schools, and to soon-to-be graduates and graduates from any university degree. The student doesn’t need any previous experience or skills in the field, as the classes will provide all the necessary skills to complete the program.

EDUCATIONAL GOALS

The Game Design Professional Course offers a complete training in the game development sector, from programming to concept creation (characters, creatures, environment), from graphic development in 2D and 3D up to the final stages of development through game engines. Classes include the most advanced features of the Unity3D and Maya softwares, and introduce students to complementary softwares such as Zbrush. Frontal lessons will focus on the development of a collective project, which will then be transformed into a real game in the Production stage at the end of the course.

 

COURSE DURATION
ENROLLMENT
FUTURE CAREERS AND CREATIVE PROFESSIONS

By graduating in the Game Design course the student can aspire to become:

  • Concept Artist
  • Unity 3D Developer/Graphic Designer
PROFESSORS

CLASSES

 

Class Hours
Unity 3D – interface

10

Unity 3D – programming

50

Maya – modelling

40

Maya – animation

30

Photoshop texturing

20

Photoshop concept art

40

Unity 3D – game editing

60

Unity 3D – programming – advanced

60

Maya modeling – advanced

40

Maya animation – advanced

30

Zbrush sculpting and texturing

30

Photoshop concept art 2

30

Unity 3D game editing 2

60

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